SlayerQuest - The Rogue

The rogue is the master of stealth and traps. The rogue is an arcane, hybrid spellcaster (based on INT and PER) with spells that specialize in enhancing his already formidable skills as well as the creation of traps and combat maneuvers that accenuate the lightly armored, highly mobile combat style that rogues favor. Rogues have the best Evasion and the best Search, Trap, and Stealth skills. Half-Trolls lack the stealth and dexterity to become Rogues.

Summary of Rogue Class Features
STR +0Class Base of 7 HPSpellcasting based on INT and PER
DEX +4Class Base of 6 SPPartial Use of 3 Arcane Spellbooks
CON -2Can Dual WieldUse of 3 Specialty Rogue Spellbooks
INT +2Good Melee CombatGood Reflex Saves; Average Health and Mental Saves
WIS -2Good Missile CombatGood Magic Use, Search, Trap, and Stealth
PER +2Superb EvasionAdditional Bonus to Search, Trap, and Stealth Skills

Spell Summary

Arcane Spellbook #1: Simple Charms /tr>
LevelManaSpell NameCrude Description
Phase DoorShort Range Relocation
Call LightLights Room & LOS, Damages Nearby Creatures Vulnerable to Light
Identify CurseInscribes {cursed} or {uncursed} (as appropriate) on target item
Detect Secret Doors and TrapsDoes what it says, Tiles within range are permanently marked
Stinking CloudRadius 2 Ball Spell; Deals Posion Damage

Arcane Spellbook #2: Useful Glyphs
LevelManaSpell NameCrude Description
KnockBolt Spell; Unlocks Doors, Disarms Traps, Triggers Levers
Resist Fire and FrostDuration Spell: Grants Energy Resistance: Fire, Energy Resistance Frost
Cure PoisonSelf Explanatory
Teleport SelfLong Range Relocation
ExcavateClear Rubble or Extract Gems and Ore From Walls

Arcane Spellbook #3: Advanced Incantations
LevelManaSpell NameCrude Description
See InvisibleDuration Spell: Grants See Invisible Power
Slow EnemyRadius 0 Ball Spell; Reduces Target Speed
Identify ObjectLearn Magical Properties of an Object
RechargingAttempts to restore power to a magical device
Haste SelfDuration Spell: Boost Speed

Rogue Specialty Spellbook #1: Cloak and Dagger Negotiator
LevelManaSpell NameCrude Description
Simple BackstabMelee Attack Spell: Target creature with Asleep Status and "has organs" takes critical blow
Silent StepDuration Spell: Boost Stealth
Detect TreasureDetect Presence of Treasure in range
Create Mechanical TrapCreates a trap that inflicts piercing damage on enemy
Detect ObjectsDetect Presence of Objects in range
NimblenessDuration Spell: Boost Evasion, Reflex Saves, Grants Immunity Stasis
Poison BackstabMelee Attack Spell: As Simple Backstab with additional Poison Damage
Duration Spell: Grants Optimal Town Service Rates

Rogue Specialty Spellbook #2: Tricks and Traps
LevelManaSpell NameCrude Description
Create Acid TrapCreate Trap which deals Acid Damage to enemies
Create Slow TrapCreate Trap which deals Piercing Damage, and Forces a temporary Slow Effect
Force BackstabMelee Attack Spell: As Simple Backstab but additionally deals Force Damage
Create Sleep TrapCreate Trap which deals Piercing Damage, and Forces Sleep Status
Create Force TrapCreate Trap which deals Force Damage
Coup d'GrasAs Simple Backstab, with additional "save or die" component

Rogue Specialty Spellbook #3: The Unseen Hand
LevelManaSpell NameCrude Description
Spring AttackMelee Attack "Bolt": Move in a line and attack target monster
Leap AttackRelocate to target empty square, performs a melee attack spell on a random adjacent foe
Burst of SpeedMovement "Bolt", essentially a longer range spring attack, without the attack
Worm HoleRelocates "through" adjacent wall, to next open tile
Feint AttackMelee Attack Spell: Only works on "intelligent" foes, scores an automatic critical hit
InvisibilityAllows caster to "hide in plain sight"