The hunter is an expert with a bow who specializes in killing animals and eventually other "types" of monster. The hunter is a hybrid spellcaster who casts spells (based on his INT and WIS) that effect his walking speed, eyesight, missile combat ability, and effectiveness against categories of monsters. Hunters (as well as Marksmen and Rogues) have the special ability to make partial "search checks" when moving, even if they aren't in "Search Mode". Half-Ogres lack the skill and patience to be an effective hunter. Half-Trolls make very poor hunters.
Summary of Hunter Class Features
| STR -1 | Class Base of 8 HP | Partial Search Check when not in Search Mode |
| DEX +2 | Class Base of 5 SP | Spellcasting based on INT and WIS |
| CON +2 | Stride Bonus (+2) | Partial Use of 3 Arcane Spellbooks |
| INT +1 | Good Melee Combat | Use of 3 Specialty Hunter Spellbooks |
| WIS +1 | Excellent Missile Combat | Good Health and Reflex Saves; Average Mental Saves |
| PER -1 | Good Evasion | Average Magic Use; Good Search, Trap, and Stealth |
Spell Summary
Arcane Spellbook #1: Simple Charms
| Level | Mana | Spell Name | Crude Description | /tr>
|---|---|---|---|
| Magic Missile | Bolt Spell; Deals Force Damage | ||
| Detect Monsters | See All Visible Monsters Within Range For 1 Turn | ||
| Phase Door | Short Range Relocation | ||
| Call Light | Lights Room & LOS, Damages Nearby Creatures Vulnerable to Light | ||
| Identify Curse | Inscribes {cursed} or {uncursed} (as appropriate) on target item |
Arcane Spellbook #2: Useful Glyphs
| Level | Mana | Spell Name | Crude Description |
|---|---|---|---|
| Knock | Bolt Spell; Unlocks Doors, Disarms Traps, Triggers Levers | ||
| Resist Fire and Frost | Duration Spell: Grants Energy Resistance: Fire, Energy Resistance Frost | ||
| Cure Poison | Self Explanatory | ||
| Excavate | Clear Rubble or Extract Gems and Ore From Walls | ||
| Sun Burst | Radius 2 Ball Spell; Deals Light Damage |
Arcane Spellbook #3: Advanced Incantations
| Level | Mana | Spell Name | Crude Description |
|---|---|---|---|
| See Invisible | Duration Spell: Grants See Invisible Power | ||
| Slow Enemy | Radius 0 Ball Spell; Reduces Target Speed | ||
| Satisfy Hunger | Sets Food Status to Full | ||
| Identify Object | Learn Magical Properties of an Object | ||
| Haste Self | Duration Spell: Boost Speed |
Hunter Specialty Spellbook #1: Thrill of the Hunt
| Level | Mana | Spell Name | Crude Description |
|---|---|---|---|
| Eagle Eye | Duration Spell: Grant Elf Vision, Boost Missile Combat | ||
| Silent Step | Duration Spell: Boost Stealth | ||
| Study Animals | Duration Spell: Grants Slay Animal | ||
| Create Arrows | Creates 20 Arrows, caster "loses" the wholesale cost of the arrows | ||
| Rapid Step | Duration Spell: Boosts Stride | ||
| Indirect Shot | Missile Attack Spell: Successful Missile attack on any target in LOS, ignoring foes in between | ||
| Sleep Animals | Duration Spell: Forces Sleep Status on Animals in LOS | ||
| Rapid Shot | Duration Spell: +1 missile attack/round |
Hunter Specialty Spellbook #2: Zen Archery
| Level | Mana | Spell Name | Crude Description |
|---|---|---|---|
| Knockback Shot | Missile Attack Spell: Target gets pushed back 1 tile, if possible | ||
| Enchant Arrows | Duration Spell: All arrows given temporary enchantment | ||
| Penetrating Shot | Missile Attack Spell: "hits" all enemies in a "beam" | ||
| Create Mithral Arrows | Creates 20 Mithral Arrows, caster "loses" the wholesale cost of the arrows | ||
| Critical Shot | Missile Attack Spell: Penetrates Foe's DR, guaranteed critical hit | ||
| Create Adamantine Arrows | Creates 20 Adamantine Arrows, caster "loses" the wholesale cost of the arrows |
Hunter Specialty Spellbook #3: Monstrous Anatomy
| Level | Mana | Spell Name | Crude Description |
|---|---|---|---|
| Study Orcs and Trolls | Duration Spell: Grants Slay Orc and Slay Troll | ||
| Study Giants | Duration Spell: Grants Slay Giant | ||
| Dissect Animals | Durations Spell: Grants "Greater" Slay Animals | ||
| Study Dragons | Duration Spell: Grants Slay Dragon | ||
| Dissect Orcs, Trolls, and Giants | Duration Spell: Grants "Greater" Slay Orc/Troll/Giant | ||
| Dissect Dragon | Duration Spell: Grants "Greater" Slay Dragon |