The cleric is a devout, divine spellcaster. The cleric calls upon powerful divine forces to vanquish evil, the undead, and demons. The cleric is a pure spellcaster, specializing in healing spells, defensive spells, and spells to combat evil, undead, and demons. The cleric has relatively poor combat skills, but can wear heavy armor without limiting her powerful spellcasting abilities. Clerics are the only class capable of wearing Holy Symbols. Half-Ogres and Kobolds are not pious enough to becom clerics. The cleric's main characteristics are:
| STR -2 | Class Base of 5 HP | Can Use Holy Symbols |
| DEX -4 | Class Base of 9 SP | Spellcasting based on WIS |
| CON +0 | +1 Spell Point | Full Use of 4 Divine Spellbooks |
| INT +2 | Average Melee Combat | Use of 5 Specialty Cleric Spellbooks |
| WIS +4 | Poor Missile Combat | Good Mental Saves; Average Health Saves; Poor Reflex Saves |
| PER +2 | Good Evasion | Good Magic Use; Average Search; Poor Disarm and Stealth |
Cleric's have some weaknesses. They have the worst missile capabilities with a bad starting dexterity and the worst missile combat progression. They barely manage in melee combat with low strength and marginal melee combat progression. Their spells are very specialized. No character is better suited to tackling all of the manifestations of evil than the cleric. And for all of their offensive struggles, the cleric is quite durable.
Spell Summary
Divine Spellbook #1: Simple Blessings
| Level | Mana | Spell Name | Crude Description |
|---|---|---|---|
| Detect Evil | See All Evil Monsters Within Range For 1 Turn | ||
| Cure Light Wounds | Healing Spell | ||
| Bless Weapon | Duration Spell: Grants Weapon To Hit and Damage Bonuses | ||
| Call Light | Lights Room & LOS, Damages Nearby Creatures Vulnerable to Light | ||
| Object Augury | Inscribes {cursed}, {average}, or {magic} (as appropriate) on target item | ||
| Holy Armor | ??? | ||
| Remove Fear | Cures Fear Status | ||
| Detect Secret Doors and Traps | Does what it says, Tiles within range are permanently marked |
Divine Spellbook #2: Useful Chants
| Level | Mana | Spell Name | Crude Description |
|---|---|---|---|
| Holy Bolt | Bolt Spell; Deals Holy Damage | ||
| Remove Curse | Cures a normal curse | ||
| Scare Enemy | Radius 0 Ball Spell: Force Fear Status | ||
| Cure Poison | Self Explanatory | ||
| Portal | Medium Range Relocation | ||
| Sanctuary | Duration Spell (short): Forces Stasis on all Enemies in LOS | ||
| Prayer | Duration Spell: Boost Saves, To Hit and Damage | ||
| Holy Shield | Duration Spell: Energy Resistance: Fire/Frost/Lightning/Acid |
Divine Spellbook #3: Advanced Prayers
| Level | Mana | Spell Name | Crude Description |
|---|---|---|---|
| Cure Serious Wounds | Healing Spell, Cures some status | ||
| Satisfy Hunger | Sets Food Status to Full | ||
| See Invisible | Duration Spell: Grants See Invisible Power | ||
| Turn Undead | Undead in LOS Save or Die, Success Causes Fear Status | ||
| Holy Blast | Radius 2 Ball Spell: Deals Holy Damage | ||
| Holy Weapon | Duration Spell: Weapon get "Holy" Properties | ||
| Flame Strike | Radius 1 Ball Spell: Deals Holy and Fire Damage | ||
| Word of Recall | Relocate to Town Level, Has Delayed Effect |
Divine Spellbook #4: Godly Evocations
| Level | Mana | Spell Name | Crude Description |
|---|---|---|---|
| Remembrance | Cure Drained Experience | ||
| Restoration | Cure Drained Abilities | ||
| Protection From Evil | Evil must make Save to attack, Damage Resistance, Energy Absorb from Evil Attacks | ||
| Heal | Healing Spell, Cures all Status Effects | ||
| Dispel Evil | Unresistable Damage to all Evil in LOS | ||
| Alter Reality | Reconstructs Current Dungeon Level | ||
| Dismiss Enemies | Teleports All Enemies in LOS | ||
| Holy Word | Holy Damage to all Enemies in LOS |
Cleric Specialty Spellbook #1: Divine Inspiration
| Level | Mana | Spell Name | Crude Description |
|---|---|---|---|
| Heroism | Duration Spell: Boost STR,DEX,CON | ||
| Identify Object | Learn Magical Properties of an Object | ||
| Legend Lore | Identifies full powers and properties of *Set* and *Unique* Objects | ||
| Telepathy | Duration Spell: Grants Telepathy Power | ||
| Dispel Curse | Like Remove Curse, but effects strong curses | ||
| Enlightenment | Lights and Maps Current Dungeon Level |
Cleric Specialty Spellbook #2: Heavenly Protections
| Level | Mana | Spell Name | Crude Description |
|---|---|---|---|
| Resist Nether | Duration Spell: Grants Energy Protection: Nether and Immunity: LifeDrain | ||
| Immutable Image | Duration Spell: Grants Sustain All Abilities, Immunity: Stasis, Immunity: Slow | ||
| Clear Mind | Duration Spell: Grants Energy Resistance: Chaos, Immunity: Confusion, Immunity: Fear | ||
| Sacred Screen | Duration Spell: Energy Absorption | ||
| Glyph of Warding | Create a "protected" tile | ||
| Purification | Energy Protection: Light, Dark, Poison |
Cleric Specialty Spellbook #3: Devout Empowerment
| Level | Mana | Spell Name | Crude Description |
|---|---|---|---|
| Fortification | Duration Spell: Boost CON | ||
| Hallowed Might | Duration Spell: Boost STR | ||
| Unerring Blow | Melee Attack Spell; Guaranteed Critical Hit | ||
| Angelic Grace | Duration Spell: Boost DEX | ||
| Haste Self | Duration Spell: Boost Speed | ||
| Premonitions | Duration Spell: Boost Evasion, To Hit, Damage |
Cleric Specialty Spellbook #4: Righteous Wrath
| Level | Mana | Spell Name | Crude Description |
|---|---|---|---|
| Disrupt Undead | Radius 0 Ball Spell: Deal Holy Damage to Undead Target | ||
| Demonic Cleansing | Radius 3 Ball Spell: Deal Unresistable Damage to Demons | ||
| Unbearable Light | Deals Light Damage to all Enemies in LOS | ||
| Annihilation | Radius 0 Ball Spell: Deals Force Damage | ||
| Earthquake | Damages or Banishes Enemies in Radius, Alters Map | ||
| Final Judgement | ??? |
Cleric Specialty Spellbook #5: Eternal Hymns
| Level | Mana | Spell Name | Crude Description |
|---|---|---|---|
| Favored Child | ??? | ||
| Renewal | Healing Spell, Fixes Everything | ||
| Do Unto Others | Duration Spell: Deals Damage to all Attackers | ||
| Deliverance | Word of Recall, with no delay | ||
| Mana Sink | Drains Mana from all in LOS | ||
| Ultimate Retribution | ??? |